'Splinter Cell' Remake Is Still In Development

Splinter Cell

Image Source: IGN

It’s no secret to anyone who’s been paying attention, but Ubisoft isn’t exactly in a good spot right now. The latest word is that the Guillemot family and Tencent want to take it private after lackluster showings and share value. They need something good to happen, which might be Assassin’s Creed: Shadows when it releases next year.

Another possible route of success is in the remake of Splinter Cell, which, according to Insider Gaming and their sources, is definitely still in production.

It’s been some time since word had come that the game, apparently codenamed North, was in production, and with all the woes that Ubisoft has undergone, it is no surprise that some were worried that it would have been axed. That doesn’t seem to be the case, as the word is they are using their in-house game engine, Snowdrop, to build it from the ground up. Snowdrop was used in Tom Clancy’s: The Division, Star Wars: Outlaws, and Avatar: Frontiers of Pandora, which is a major step forward from what the original Splinter Cell games were built with: Unreal Engine 2.0 and 2.5.

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The game is being completely rebuilt, according to Producer Matt West, who talked about keeping the game linear and not making it open world in the current fashion of things when the game was announced back in 2021. That, along with the news that it is still in production, suggests, with the average development time of a game, a possible release date of 2026, but developers don’t want to be tied to that date. They seem keen on making an authentic experience for fans and new players.

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